New Feat: Beastly Feature
As a result of birth or some transformation spell/ritual, you are imbued with the feature of some beast. Pick One attribute and add 1 to it based on a beast with higher than 10 attribute. Choose 1 from the following Bite Attack d6+str, Gore Attack 1d6+tr, Claw Attack 1d6+str, Keen Hearing, Keen Scent, Keen Vision, 50ft speed, 30ft fly, 30ft swim, 30ft climb, camouflage, others see DM. This can be taken multiple times with different abilities from the same beast. You possess characteristics that resemble the beast. You have disadvantage trying to disguise them.
New Feat Advanced Beastly Feature
Pre-req. Beastly Feature. Pick an attribute your beast has greater than 10 add 1 to the same. You get a greater ability from a beast you are part of. Chose one of the following: multi-attack (claw, bite, gore in addition to other attacks); echolocation, tremorsense 10ft, pack tactics, amphibious, web, echolocation(blindsight), bite/sting +2d4 poison, (others see DM). You are clearly a beastkin with fur, antlers, claws, teeth, etc.. making it impossible to disguise or form to anyone getting a decent look at you without magic.